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Computational geometry
Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry. Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to be part of computational geometry. While modern computational geometry is a recent development, it is one of the oldest fields of computing with history stretching back to antiquity. An ancient precursor is the Sanskrit treatise Shulba Sutras , or "Rules of the Chord", that is a book of algorithms written in 800 BCE. The book prescribes step-by-step procedures for constructing geometric objects like altars using a peg and chord.

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